Showing posts with label trends. Show all posts
Showing posts with label trends. Show all posts

Tuesday, August 28, 2012

Got a Mobile Device? You May be Working an Extra Day a Week

Having a mobile device has changed the way that I work. Being always connected allows me to see  emails and status updates from anywhere and at any time.  I can't help but see email, Twitter messages, and other alerts when using my iPad at home at night, or on vacation, with the audible notifications or new email messages popping up on the screen as I watch LOL cats.

A recent survey by mobile management provider Good Technology , as reported in InfoWorld, indicates that my reliance on my mobile devices means I may be working on average seven more hours per week as a result. Infoworld published some of the survey's key findings:
  • 80 percent of people continue working when they've left the office, for an average of seven extra hours each week
  • 60 percent do it to stay organized, half because customers want quick responses, and 31 percent just find it hard to switch off at night
  • 68 percent of people check work email before 8 a.m., with an average first look at 7:09 a.m.
  • 50 percent check their work email while still in bed
  • 40 percent do work email after 10 p.m.
  • 69 percent will not go to sleep without checking their work email
  • 57 percent check work emails on family outings
  • 38 percent routinely check work emails while at the dinner table
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Wednesday, October 28, 2009

A Need for University Branded URL Shortening Services?

Twitter users are quite familiar with URL shortening tools as a way to include web links within their 140 character limit. URL shorting is is the process of taking a long URL and turning it into, well, a short one. For example, instead of using the long URL of http://library.osu.edu/blogs/techtips/2009/09/21/techtips-augmented-reality/ one can use the shortened URL of http://tinyurl.com/ykdkmss.

Shortened URLs are extremely useful in Internet conversations such as forum threads,IM chats, etc. They are also essential in communication channels where there is a limited to specific number of characters, such as with Twitter. Shortened URLs can also be useful when reading long URLs aloud to customers over the phone, adding URLs to print materials, and when showing them on video displays or during presentations. Shortened URLs are also easier to enter into a mobile device.

There are many services that create shortened URLs, most notably TinyURL.com. OCLC was ahead of this game way back in 1995 with their PURL ( Persistent Uniform Resource Locators ) service. While the goal of PURL was to allow content providers to redirect users as content moves from site to site, it did so using shorter URLs. 

The mechanism for resolving a shortening URLs is simple: The browser is directed to the shortened URL site. That site performs an HTTP redirect of the address and the browser is sent to the registered long URL. The URL shortening service maintains the master table of redirects.

One problem is that all the shortened links die when such free services die, as tr.im almost did in August '09. As a result, members of the academic community that rely upon such services will eventually lose access to their shortened links. This will require reentering the URLs into another service, which might also die.

Another concern with existing shortening services that the URL domain plays an important role in identifying the authority of a Web resource. Shortened URLs lose their link and organizational information. All brand/name recognition - the authority of an organization - goes away since the domain is hidden within the shortened URL. One needs to click on the shortened URL and visit the redirected site before discovering the domain's authority.

An example of where short URL branding works is with Flickr. Each photo page also get a shortened Flickr URL. The domain flic.kr is owned and operated by flickr.com so the shortening service will be as reliable as the Flickr service. When someone goes to the site flic.kr they know they will get to a Flickr photo page, not a redirect to a site containing malware.

It therefore makes a lot of sense than academic institutions consider building their own URL shortening services as a way to brand and create authority with their shortened URLs. One University that has done just that is the University of Nebraska-Lincoln. Wayne State University also appears to have such a service.

I would love to see a local url.osu.edu shorting service. If I had the programming chops, I would write it over the next weekend. I know. It's easier to start a shortening service than it is to maintain it in perpetuity.

Yet, creating an in-house URL shortening service not only helps to promote and support the institutional brand, it lessens the chance that the institution's carefully crafted custom links will not die if the third-party goes down, or out of business.
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Friday, August 14, 2009

Start Thinking Infostreams, Not Web Pages

Ever since the first time I encountered the Web it has been all about 'pages.' Thinking of the Web in terms other than in pages is quite difficult. Even before the Web I created content using HyperCard, which was based on the concept of a stack of virtual cards.

It's time to begin thinking beyond the page.

The instantaneous and conversational discovery and delivery of newly added content is emerging as the new phase of evolution of the Web. In a post entitled Distribution...Now, John Borthwick discusses how information is increasingly being distributed and presented in real-time streams instead of dedicated Web pages.
Today there seems to be a new distribution model that is emerging. One that is based on people’s ability to publicly syndicate and distribute messages — aka content — in an open manner...what emerges out of this is a new metaphor — think streams vs. pages.

This seems like an abstract difference but I think its very important... In the initial design of the web reading and writing (editing) were given equal consideration- for fifteen years the primary metaphor of the web has been pages and reading. The metaphors we used to circumscribe this possibility set were mostly drawn from books and architecture (pages, browser, sites etc.).

Most of these metaphors were static and one way. The steam metaphor is fundamentally different. It’s dynamic, it doesn’t live very well within a page and still very much evolving.
The people I talk to about information streams they generally state that they don't want more information, they want less. I don't blame them. All these streams (Twitter, Facebook, Friendfeed, etc) are independent of each other. We need to constantly flip from one to another.
So, what I am really hearing from them is they do want access to more information, they just want to be able to winnow and aggregate the streams. Again, from Borthwick:
The streams of data that constitute this now web are open, distributed, often appropriated, sometimes filtered, sometimes curated but often raw...Weeding out context out of this stream of data is vital... I believe search gets redefined in this world, as it collides with navigation... filtering becomes a critical part of this puzzle. Friendfeed is doing fascinating things with filters — allowing you to navigate and search in ways that a year ago could never have been imagined.

This is not to say that streams will replace Web pages or Web search, but it will certainly transform them. As a result, libraries need to begin thinking in terms of streams and not pages when; A) redesigning their Web sites; and B) When rethinking information literacy/education programs.

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Monday, May 18, 2009

#MLA09 Tech Trends Panel Video #mla09tech

I am participating 'live' on a tech trends panel session today at the Medical Library Association Conference underway in Hawaii. You can follow the panel on May 18, 2009 at 4:30pm (east coast) via TweetChat or the CoverItLive pilot.

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Thursday, April 09, 2009

OSU Library Labs: Concept to Production in 90 Days

The number of libraries discussing the concepts of agile development, perpetual beta, and rapid prototyping is encouraging. The one thing that all of these approaches have in common is the idea of including customers as active participants in the development and/or testing of new products and services. To that end, many libraries have created library labs sites to distribute various experimental and half-baked tools and gadgets.

A library lab allows an academic library to introduce new services at any time, not just during the three week window between semesters or when the services are ‘perfected.’ It creates an environment for users to experiment with new services. It is a showcase for projects under development or consideration. There is really no limit to what can be put on a labs site, nor is it limited to just technology solutions. A labs site allows a library to invest just enough resources to see if the idea is worth investing in, or let go of prototypes in a dignified manner.

The idea of an OSU labs site has been kicked around internally for at least a year. The challenge was other projects and job responsibilities kept the project in concept mode. Well, today we soft-launched OSU Library Labs.

In late January, as I prepared to transition to my new emerging technologies role, I assembled a small team of five people to (finally) move the project forward. The team members were selected based on both their interest in emerging technologies and in doing a project, well, differently. Since the project was outside the responsibilities of the team members, and that we have a traditionally organizational structure, I worked on an elevator talk (um, err, email) to present to the appropriate managers to gain 'permission' for staff involvement. Fortunately, everyone was excited by the project concept.

Once the initial team was assembled, the first thing we discussed was the need to work against natural tendencies of wanting to get buy-in at all levels and creating the perfect service. This was actually harder than one would think and surprising since we had no outside pressures. In fact, we had support for doing things differently. Goes to show how old behaviors are hard to change.

Once we granted ourselves permission to behave differently, the team decided to work on two-week deadlines. We met in person four times for an hour each. We kept things as simple as possible and kept catching ourselves when we began to over think or over plan. As the title states, it took us 90-days from the first time we began discussions to the posting of our "Hello World" entry.

The team has already gotten props for how fast we got the project up and online. Congrats team! Sphere: Related Content

Monday, November 24, 2008

Moving Towards an Innovative Library

I have been working for a couple months on a graphic that represents the elements of innovative library organizations. The one I came up with was inspired by that which appeared in The Game Changer.

The graphic below depicts a continuum of six concepts which are vital to building a more innovative organization.




Inspiring Leadership

In trying to determine where the continuum in the above model begins, I decided it begins with leadership. Leadership sets the tone for everything that a library does. Innovation is all about change. During times of change an organization will be unstable, characterized by confusion, fear, a temporary loss of direction, reduced personal productivity, and a general lack of clarity about the organization's direction and mandates. A time of change can be a period filled with emotion, with employees focusing on what is changing and being lost and therefore unable to look into beyond the present and into the future. Employees not only need to have confidence in their leadership so they have someone to look to during times of change, they need to be inspired by them.

While a director or formal management group may be the most visible leaders, most library organizations have leaders throughout. Innovative organizations would also seem to have a higher number of change agents and idea champions. As Helene Blowers points out, Innovation starts with 'I.' The challenge is identifying innovation leaders, cultivating their potential, and empowering them to act. While these individuals may not be leaders in the hierarchical sense, they are extremely important leaders in building staff buy-in and moving ideas ahead. It therefore takes inspiring leadership to spot and cultivate organizational leaders.

Courageous Culture

If leadership is the starting point of the innovative continuum, then creating a courageous culture is the foundation. A climate and culture that conducive to innovation will generally be open to change, willing to take risks, tolerant of debate and disagreement, playful, will stress flexibility, adaptability, and celebrate both individual and group achievements and failures.

When it comes to implementing innovative change, there is an inevitable resistance as individuals discover that they may be giving something up. In many organizations, simply suggesting a change is often met with a negative attitude. Nothing is more deadening to the innovative process than having idea shot down even before it has a chance. A change in culture, behavior patterns and how change is approached are critical to moving towards an innovative organization.

Training and Development

Sir Francis Bacon is quoted as saying "Knowledge is Power." Indeed, innovative organizations have knowledgeable staff equipped with the skills they need to innovate and perform. An organization looking to become more innovative should expect, no, require that it's staff advances their understanding and broaden their point of view beyond their individual responsibilities.

To that end, many library organizations are moving towards a competency-based assessment system which recognizes individualized learning styles and methods. In this model, every employee and their supervisor should be accountable for continuous learning with training goals spelled out in annual performance reviews. Exploring and refining new skills, ideally outside of their area of expertise, should be of high value to the organization.

Enabling Organizational Structures

Most mature organizations, and libraries certainly are that, reach a sustaining level where the focus is on efficiency. Employees are slotted into specialized roles and are gathered together in social groups based on those roles and the resulting processes. Therefore, each employee's web of social connections mirrors the way their work is organized. As Chris Trimble points out, most social connections are made with others with closely related specialties, which share similar perspectives, and are shaped by the demands of the same customers.

Being a part of a particular social network for a prolonged period of time does influence individuals in significant ways, such as internalizing the "ways of thinking" (groupthink) of that network. Yet, innovation initiatives are often most successful when there is an unusual interaction between employees. How do many brainstorming or strategic planning sessions start off? By counting off and creating new groups. Otherwise, people tend to organize into the same social groups.

Organizations that are unstable, or responding to instability, are also more likely to innovate. A constant of slight discomfort gets individuals out of their comfort zones, gets them talking to one another, and can create new connections where none previously existed. Trimble states:
"Breaking networks is the only way to prepare an organization to take innovation efforts beyond mere ideas. You can train an individual about what an innovation is and why it demands different behavior, but you can't retrain an organization simply by training the individuals within it. The individuals may acquire knowledge, but organizations are more powerful than individuals..."

Streamlined Processes

Andrew Van De Ven observes that people and organizations are largely designed to focus on, harvest, and protect existing practices than paying attention to developing new ideas. The more successful an organization is, the more difficult this becomes. Clayton Christensen echoes this theory. While the process of conceiving an idea may be an individual activity, innovation is a collective achievement of pushing and riding those ideas.

Transforming innovation into practice involves so many individuals that those involved may lose sight of the big picture. Innovation transforms the structure and practices of an organization. The challenge is creating a culture where process does not get in the way of innovation.

Resource Reallocation

Many innovative ideas die simply due to limited resources. While resources are often equated with dollars, resources also refers to the reallocation of time, people, materials, existing equipment, and assistance. To become more innovative, inspired library leaders need to reposition staff to support innovative projects and programs, through new hires and reassignments where appropriate.

The efforts of staff that develop successful systems should also be rewarded. Innovation activities need to be recognized when decisions are made about merit increases, promotions, and even tenure decisions. If such rewards exist, then more staff will be interested in engaging in innovative activities. In the end, participation in the development of innovative solutions needs to become a vital part of the librarian's career track, and as such, should be reflected in how the librarians work, and resulting scholarship, is defined and evaluated.
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Monday, October 13, 2008

Consensus Building Cripples Library Innovation

I am not a fan of consensus building, an approach that is common in many, if not most, library organizations. While such an approach can be effective for small groups it has a number of shortcomings in larger groups, or if used to manage an organization.

One of the problems I have with consensus building is that an individual or a small minority can effectively block agreement to a proposal or idea. It unfairly tips the decision-making scales towards a staff member who may simply like the existing conditions, which may continue to exist long after the majority would like the conditions changed. Consensus building has the potential to reward the least accommodating group or staff members while punishing those trying to innovate. 

By giving all group or staff members the right to block any idea or proposal, an organization can essentially be held hostage to an inflexible minority or an individual. The impact this has on a library's ability to create innovative library services can be significant since creative or alternative ideas can be blocked or slowed by a small minority.

Consensus building also focuses on the need to discuss the topic ad nauseam and the need to seek the input of anyone would could possibly be affected.  This turns decision making into a very time-consuming process. This poses a liability to organizations trying to become more innovative since decisions often need to be made quickly. Since innovative process often result in half -baked solutions, it is simply not feasible to incorporate the opinions of everyone who could be affected in a reasonable period of time.
 
Library organizations probably migrate to consensus building since they generally want to work towards agreement, not disagreement. Yet, innovative organizations more often create atmospheres in which there is a great deal of disagreement and debate. Staff in innovative organizations learn how to disagree and build up a tolerance for disagreement. In such organizations, everyone is encouraged to act based on their individual motivations, and are rewarded simply for acting, rather than for success or failure. If libraries wish to create a culture innovation, we must 'allow' staff with the desire and energy to act on their own vision. This means that libraries must also empower staff to act by changing the system of rewards and support non-consensus decision-making processes.

Throughout history the most innovative ideas have been in opposition of the consensus opinion. According to Robert S. Root-Bernstein, the decision to go forward with an innovative idea should not be made because everyone agreed that it would work, but instead on different set of criteria: 
  • that it was controversial, striking at the heart of the field. (Libraries tend to want to avoid controversy) 
  • that it hasn’t been tried before and was therefore likely to yield new knowledge regardless of the outcome. (Libraries tend to wait until 'someone else' does it first and publishes it in the literature. And if it fails nobody will ever forget it did.)
  • that it was designed in such a way that it would easily be seen whether it worked or not (Libraries tend to over-think solutions and make things more complex then they need to be)
  • that the research was relatively inexpensive compared with the possible pay-off if success were to occur. (See above)
  • that the idea had a champion (or leader) who was willing and eager to risk his or her time and effort to implement the program. (Libraries support this notion, but there also needed to be a task force or committee with full representation and, oh, there still needs to be a consensus) 
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Monday, August 11, 2008

Can the Elliott Wave Predict Library Usage Patterns?

In the 1930's, Ralph Nelson Elliott, a corporate accountant, studied financial market price movements. He observed that certain patterns repeated themselves and what may appear to be random and unrelated actually create a recognizable pattern. Elliott called his discovery "The Elliott Wave Principle."

While the theory is applied mostly to financial and commodity markets, the Elliott Wave addresses much more: it attempts to find patterns that underlie collective society. It can been viewed as a measure of mass human activity that can be applied to socio patterns as well (see: The Wave Principle of Human Social Behavior and the New Science of Socionomics) These patterns underly the forces that drives the trends in human affairs from politics to popular culture.

Robert Prechter, in his book "At the Crest of the Tidal Wave," argues that using the Elliott wave principle that we are at the crest of a tidal wave of change in the public mood that will stall or reverse a 200 year cycle of rising Western European prosperity. Prechter predicts " the darkening of the social mood produces a falling stock market and ultimately, social upheaval." Yep, Wave theorists paint a extremely depressing picture of the future.

I am still trying to get a grasp of the concept, but essentially, the idea is that when quantified and graphed human activity creates a common and predictable 'wave' pattern. The trend line moves up or down the graph with the primary trend impulsively. These impulsive (dramatic) moves come in stair-step fashion, five waves at a time. Waves 1, 3, and 5 progress and waves 2 and 4 regress (or correct).

The total move in the direction of the primary trend progresses because the sum of waves 1, 3, and 5 exceeds the sum of waves 2 and 4. Waves 1, 3, and 5 move in the direction of the primary trend, while waves 2 and 4 can either move in the opposite direction or sideways.

The pattern is repeated on the decline as well as the incline. I believe that Wave and stock market watchers see the Great Depression as wave (4); the 2000 market as wave (5); we are heading down to corrective wave (A) - where Wave followers predict the Dow will drop to 1000. (You are saying by now "Thanks, Eric, for brightening my day!)

Assuming that there is something to the principle, I wonder if one looks at circulation, gate count, interlibrary loan, reference transactions if the Elliott Wave will show itself.
I will try to grab some stats in the upcoming month and report back if the Wave pattern emerges, or not.

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Thursday, July 31, 2008

Taking QR Codes to the Streets

At the Medical Library Association Conference this year I included QR Codes as a Tech Trend. The only place QR Codes are actually useful is still in Japan, where they are becoming ubiquitous. In the States, online guides Citysearch and Antenna Audio piloted QR Codes, in San Francisco back in the Spring. The are readers available for just about every mobile platform, including iPhone.

The latest product on the market are QR Code patches, which point to a proxy server which then redirects a phone browser to the URL encoded in the code. So, when someone takes a photo of your jacket, backpack, or wherever the patch is attached they can go to your online presence.

It also means that when someone takes a photo of you and posts it to Flickr, then someone can take a photo of that photo and be linked to the URL . Sphere: Related Content

Wednesday, May 21, 2008

MLA 2008: Croquet, not Second Life, is the Technology Trend

The first web search tool that I ever used was called WebCrawler. The service was also the hot topic at almost every conference I attended for two years. Soon, Lycos and the other search tools began to appear and the search landscape changed. It took about five years and several iterations of search tools before Google appeared on the horizon.

WebCrawler is now a footnote in web search tool history, although the current developers would likely argue my assessment.

At the MLA 2008 Tech Trends panel an audience member wondered why we didn't discuss Second Life.

In effect, SL is the WebCrawler for virtual environments. Other platforms will soon be appearing which will change the virtual world landscape. Wallace McLendon alluded to this when he mentioned the Croquet project in response to the question. SL was first to market and will likely become a footnote in virtual environment history.

Croquet is very interesting since it is an open source virtual environment platform which allows an organization to create a custom virtual environment and designed it to best meet the needs of its customers. Here is Marshall Breeding on Croquet:
""It's exciting to get an early glimpse of an emerging technology from another branch of the evolutionary tree. That's how I would characterize the Open Croquet Project, the most innovative-and most difficult to describe-technology I've seen all year."

I certainly encourage libraries/librarians to learn from playing around in the SL sandbox. Experiment. Understanding WebCrawler helped librarians understand the potential of Google. Understanding SL will help librarians understand other virtual environment platforms. However, open source efforts like Croquet are the real technology trend.

It is highly likely that Croquet will be discussed at a future panel once the platform matures and more institutions begin creating educational/instructional modules/worlds with it.

For a tour of Croquet:


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