Showing posts with label virtual environments. Show all posts
Showing posts with label virtual environments. Show all posts

Tuesday, August 28, 2012

Got a Mobile Device? You May be Working an Extra Day a Week

Having a mobile device has changed the way that I work. Being always connected allows me to see  emails and status updates from anywhere and at any time.  I can't help but see email, Twitter messages, and other alerts when using my iPad at home at night, or on vacation, with the audible notifications or new email messages popping up on the screen as I watch LOL cats.

A recent survey by mobile management provider Good Technology , as reported in InfoWorld, indicates that my reliance on my mobile devices means I may be working on average seven more hours per week as a result. Infoworld published some of the survey's key findings:
  • 80 percent of people continue working when they've left the office, for an average of seven extra hours each week
  • 60 percent do it to stay organized, half because customers want quick responses, and 31 percent just find it hard to switch off at night
  • 68 percent of people check work email before 8 a.m., with an average first look at 7:09 a.m.
  • 50 percent check their work email while still in bed
  • 40 percent do work email after 10 p.m.
  • 69 percent will not go to sleep without checking their work email
  • 57 percent check work emails on family outings
  • 38 percent routinely check work emails while at the dinner table
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Wednesday, May 21, 2008

MLA 2008: Croquet, not Second Life, is the Technology Trend

The first web search tool that I ever used was called WebCrawler. The service was also the hot topic at almost every conference I attended for two years. Soon, Lycos and the other search tools began to appear and the search landscape changed. It took about five years and several iterations of search tools before Google appeared on the horizon.

WebCrawler is now a footnote in web search tool history, although the current developers would likely argue my assessment.

At the MLA 2008 Tech Trends panel an audience member wondered why we didn't discuss Second Life.

In effect, SL is the WebCrawler for virtual environments. Other platforms will soon be appearing which will change the virtual world landscape. Wallace McLendon alluded to this when he mentioned the Croquet project in response to the question. SL was first to market and will likely become a footnote in virtual environment history.

Croquet is very interesting since it is an open source virtual environment platform which allows an organization to create a custom virtual environment and designed it to best meet the needs of its customers. Here is Marshall Breeding on Croquet:
""It's exciting to get an early glimpse of an emerging technology from another branch of the evolutionary tree. That's how I would characterize the Open Croquet Project, the most innovative-and most difficult to describe-technology I've seen all year."

I certainly encourage libraries/librarians to learn from playing around in the SL sandbox. Experiment. Understanding WebCrawler helped librarians understand the potential of Google. Understanding SL will help librarians understand other virtual environment platforms. However, open source efforts like Croquet are the real technology trend.

It is highly likely that Croquet will be discussed at a future panel once the platform matures and more institutions begin creating educational/instructional modules/worlds with it.

For a tour of Croquet:


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